Have you ever stood in front of a cinema complex, slack-jawed as you read the titles of the latest movies and the dreams and fantasies they promise, and thought to yourself, “I’d rather sniff nails than pay to watch any of these?” You are not alone. Have you ever wondered why old-time film critics, although sometimes pedantic, seemed knowledgeable and scholarly while the current critics, young YouTubers, and assorted criticasters seem kinda brain-damaged? It’s not a delusion, and you are really on to something.
It was the future. The year? 2013.
Somewhere hidden below the festering nest of neon, chrome, and roving gangs of hipsters of New Los Angeles, Disney’s underground laboratory woke up from its slumber. Commanding calls and urgent messages in the middle of the night reached the bleary Disney scientists: “Rise and Shine, boys, the Vault’s up. Get to work! – B.I.”
The Boss had spoken, and from all around the country, scientists specializing in neuromarketing, behavioral sciences, and Artificial Intelligence traveled to New L.A. Their goal, to design the new Star Wars trilogy.
I wrote this post yesterday, but for some reason, the auto-save function isn’t working, which means I had to write it – again.
Long story short, this is the second part of a well-received post I wrote a long time ago about how to interpret Hit Points in D&D (or similar games) in light of the literature that inspired it. The basic idea was that Hit Points shouldn’t be understood as an absolute value, at least if you want to “visualize” or describe what is happening when character lose hit points. By the way, this is not an esoteric interpretation because even the gamey 3.5 edition acknowledges that:
Reading this piece by Jon Del Arroz about alleged anti-male bias in SF&F made me think about two events of my life which bear on this issue. Jon’s point –and the numbers he presents seem to support his claim– is that there is an anti-male bias in some parts of the short story market (and probably also in others.) I think that’s plausible, and there are some obvious examples like Tor.com or Uncanny. However, the problem goes deeper than that, and the alleged anti-maleness may be just an unfortunate consequence of an even more indelible bias than merely avoiding stories by testosterone-poisoned individuals. Let me tell you about two things that happened when I was young, so you get an idea of what I’m talking about.
Yesterday, the Spanish online newspaper Crónica Global published an opinion piece about, of all the things, the Sad-Rabid Puppies Saga. It is an – interesting article, to say the least. It’s what you’d expect, really, but I was shocked by its vitriol. Although I guess that’s inevitable because, being something written for an audience that has probably never heard about the SP-RPs, one can get away with being ramblingly vicious or not bothering to source your claims. Lack of opposition, I guess.
Today we are going to learn the difference between condemning and disavowing, especially in the context of calls for condemnation/disavowing. Why? I don’t know; I just felt an inexplicable urge to write about it. It seems like an appropriate and relevant subject, for some reason.
To condemn, criticize, or disapprove something merely means to express, publicly, that you don’t like something. It could be anything: ideas, public works, a movie, how people dress, dogs, whatever.
It took 20 years to make (and probably a few aneurysms)!
Always bet on the ‘Thal.